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Video
Features
Mechanics
- Diegetic spacecraft menu.
- Different weapons with separate ammunition counts and regeneration rates.
- Player/enemy health systems.
- AI orbiting enemy movement.
- Omnidirectional enemy compass.
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Visual
- Seamless custom screen transitions from main menu to gameplay, pausing and exiting.
- HUD for enemy alerts, targeting enemies, player/enemy health displays, objectives bar.
- HUD for weapon wheel and dynamic crosshairs when switching/shooting.
- Particles for enemy destruction and moving stars.
- Dynamic space skybox with pulsating intensity to simulate blinking stars.
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Audio
- Audio alerts for inbound enemies, low player health and player health regeneration.
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