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Concept Slides
Video
Features
Mechanics
- Intuitive cursor-only movement with gradual turning for boat movement.
- Cutscenes.
- Branching dialogue trees.
- Different regions in map with gameplay altering modifiers.
Visual
- Imported art assets from team artist and created animation states.
- Particles for fireflies, wind effects, raindrops, water ripples.
- Shadows from lighting for all entities.
Audio
- Spatial audio that increases/decreases based on player distance from entities/regions.
- Music crossfading when transitioning from normal to danger BGM when being chased.
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